
Godot, GDScript - Nov 9, 2023 to Nov 11, 2023 - Solo Developer
An endless cooking game where you play as a dragon and balance managing your kitchen with dealing with a human infestation!
Short Postmortem: I spent most of this semester developing in Unity for classes and projects, so getting back to Godot was really refreshing, and Champlain Montreal’s Thanksgiving game jam was a really great opportunity to do so. I worked solo and had a really good time experimenting with Godot’s pathfinding meshes and UI hierarchy, systems for generating satisfying but challenging orders, as well as pushing myself to create the best pixel art I could in 48 hours. I’m beyond happy with the final product and I find it as fun to play as it is nice to look at which is a new balance for me that feels really gratifying to finally reach. I’ve also been working on adding some extras to it in the weeks since I finished it which I’m looking forward to publishing for everyone to play as well.